Android中socket通信的简单实现

Android中socket通信简单实现,供大家参考,具体内容如下

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socket通信需要有一个服务器和客户端,可以把同一个APP作为服务器跟客户端,也可以分开成两个APP。
先上个图:

Android中socket通信的简单实现

这里以一个APP作为服务器跟客户端为示例

1、添加网络访问权限

2、写服务器,在APP上启动

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.InetAddress;
import java.net.ServerSocket;
import java.net.Socket;

public class Server {

 ServerSocket serverSocket = null;
 public final int port = 9998;
 private int i = 0;

 public Server(){

  //输出服务器的IP地址
  try {
   InetAddress addr = InetAddress.getLocalHost();
   System.out.println("local host:"+addr);
   serverSocket = new ServerSocket(port);
   System.out.println("0k");
  } catch (IOException e) {
   // TODO Auto-generated catch block
   e.printStackTrace();
  }
 }

 public void startService(){

  try {
   Socket socket = null;
   System.out.println("waiting...");
   //等待连接,每建立一个连接,就新建一个线程
   while(true){
    socket = serverSocket.accept();//等待一个客户端的连接,在连接之前,此方法是阻塞的
    System.out.println("connect to"+socket.getInetAddress()+":"+socket.getLocalPort());
    new ConnectThread(socket).start();
   }

  } catch (IOException e) {
   // TODO Auto-generated catch block
   System.out.println("IOException");
   e.printStackTrace();
  }
 }

 //向客户端发送信息
 class ConnectThread extends Thread{
  Socket socket = null;

  public ConnectThread(Socket socket){
   super();
   this.socket = socket;
  }

  @Override
  public void run(){
   try {
    DataInputStream dis = new DataInputStream(socket.getInputStream());
    DataOutputStream dos = new DataOutputStream(socket.getOutputStream());
    while(true){
     i++;
     String msgRecv = dis.readUTF();
     System.out.println("msg from client:"+msgRecv);
     dos.writeUTF(msgRecv + i);
     dos.flush();
    }
   } catch (IOException e) {
    // TODO Auto-generated catch block
    e.printStackTrace();
   }
  }
 }
}

需要在线程中调用,调用方法:

new Thread(() -> new Server().startService()).start();

3、客户端代码

import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.Toast;

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.InetAddress;
import java.net.Socket;
import java.net.UnknownHostException;

import androidx.appcompat.app.AppCompatActivity;

/**
 * @author fenghaitao
 * @time 2020年4月2日14:34:33
 * scoket客户端连接测试
 */
public class SocketActivity extends AppCompatActivity {
 //IP地址和端口号
 public static String IP_ADDRESS = "";
 public static int PORT = 9998;
 //三个控件
 EditText et_message = null; //需要发送的内容
 Button bt_getAdress = null; //获取本机IP地址
 Button bt_connect = null; //连接并发送
 Button bt_startServer = null; //启动服务端
 TextView tv_adress = null; //ip地址
 TextView tv_reply = null; //服务器回复的消息
 //handler
 Handler handler = null;
 Socket soc = null;
 DataOutputStream dos = null;
 DataInputStream dis = null;
 String messageRecv = null;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_socket);
  et_message = findViewById(R.id.et_message);
  bt_getAdress = findViewById(R.id.bt_getAdress);
  bt_connect = findViewById(R.id.bt_connect);
  bt_startServer = findViewById(R.id.bt_startServer);

  tv_adress = findViewById(R.id.tv_adress);
  tv_reply = findViewById(R.id.tv_reply);
  bt_getAdress.setOnClickListener(v -> {
   new Thread(() -> {
    try {
     InetAddress addr = InetAddress.getLocalHost();
     System.out.println("local host:"+addr);
     runOnUiThread(() -> tv_adress.setText(addr.toString().split("/")[1]));
    } catch (UnknownHostException e) {
     e.printStackTrace();
    }
   }).start();
  });

  bt_startServer.setOnClickListener(v -> {
   new Thread(() -> new Server().startService()).start();
   Toast.makeText(SocketActivity.this,"服务已启动",Toast.LENGTH_SHORT).show();
  });
  bt_connect.setOnClickListener(v -> {
   IP_ADDRESS = tv_adress.getText().toString();
   new ConnectionThread(et_message.getText().toString()).start();
  });
  handler = new Handler(msg -> {
   Bundle b = msg.getData(); //获取消息中的Bundle对象
   String str = b.getString("data"); //获取键为data的字符串的值
   tv_reply.append(str);
   return false;
  });
 }

 //新建一个子线程,实现socket通信
 class ConnectionThread extends Thread {
  String message = null;

  public ConnectionThread(String msg) {
   message = msg;
  }

  @Override
  public void run() {
   if (soc == null) {
    try {
     //Log.d("socket","new socket");
     if ("".equals(IP_ADDRESS)) {
      return;
     }
     soc = new Socket(IP_ADDRESS, PORT);
     //获取socket的输入输出流
     dis = new DataInputStream(soc.getInputStream());
     dos = new DataOutputStream(soc.getOutputStream());
    } catch (IOException e) {
     // TODO Auto-generated catch block
     e.printStackTrace();
    }
   }
   try {
    dos.writeUTF(message);
    dos.flush();
    messageRecv = dis.readUTF();//如果没有收到数据,会阻塞
    Message msg = new Message();
    Bundle b = new Bundle();
    b.putString("data", messageRecv);
    msg.setData(b);
    handler.sendMessage(msg);
   } catch (IOException e) {
    // TODO Auto-generated catch block
    e.printStackTrace();
   }
  }
 }
}

下面是xml页面代码

<?xml version="1.0" encoding="utf-8"?>

 
  
   

客户端跟服务器进行通信之前记得先启动服务器,如果端口被占用需要换个端口。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持创新互联。


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