代码实现计算器java,计算器的实现
怎么用JAVA编程编写一个计算器?
打开IED:打开自己java编程的软件,采用的是eclipse软件。
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建立java工程。
编写类。
编写类的详细步骤
1.类的基本结构:
由于这里用到了界面,所以要进行窗口界面的编程,按钮事件的处理,和计算处理界面;
package MyCaculator;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class MyCaculator extends JFrame {
private int add=1,sub=2,mul=3,div=4;
private int op=0;
boolean ifOp;
private String output="0";
private Button[] jba=new Button[]{new Button("7"),new Button("8"),
new Button("9"),new Button("+"),
new Button("4"),new Button("5"),new Button("6"),new Button("-"),
new Button("1"),new Button("2"),new Button("3"),new Button("*"),
new Button("0"),new Button("."),new Button("="),new Button("/")};
private JPanel jpt=new JPanel();
private JPanel jpb=new JPanel();
private JTextField jtf=new JTextField("");
private MyCaculator(){
}
private void operate(String x){
}
public String add(String x){
return output;
}
public String subtract(String x){
return output;
}
public String multiply(String x){
return output;
}
public String divide(String x){
return output;
}
public String Equals(String x){
return output;
}
public void opClean(){
}
class setOperate_Act implements ActionListener{
public void actionPerformed(ActionEvent e) {
}
}
class setLabel_Act implements ActionListener{
public void actionPerformed(ActionEvent e) {
}
}
public static void main(String[] args) {
}
}
2.建立构造方法:
所谓构造方法就是,对自己的主类进行初始化,代码如下:
private MyCaculator(){
jpt.setLayout(new BorderLayout());
jpt.add(jtf);
this.add(jpt,BorderLayout.NORTH);
jpb.setLayout(new GridLayout(4,4));
for(int i=0;ijba.length;i++){
jpb.add(jba[i]);
if(i==3||i==7||i==11||i==15||i==14)
jba[i].addActionListener(new setOperate_Act());
else
jba[i].addActionListener(new setLabel_Act());
}
this.add(jpb,BorderLayout.CENTER);
this.setSize(250, 200);
this.setResizable(false);
this.setVisible(true);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
3.建立数据计算方法
这里的数据计算方法有6个,一个是主方法其他几个是加减乘除的处理方法,代码如下:
private void operate(String x){
double x1=Double.valueOf(x);
double y=Double.valueOf(output);
switch(op){
case 0:output=x;break;
case 1:output=String.valueOf(y+x1);break;
case 2:output =String.valueOf(y-x1);break;
case 3:output =String.valueOf(y*x1);break;
case 4:
if(x1!=0) output=String.valueOf(y/x1);
else output="不能为0";
break;
}
}
public String add(String x){
operate(x);
op=add;
return output;
}
public String subtract(String x){
operate(x);
op=sub;
return output;
}
public String multiply(String x){
operate(x);
op=mul;
return output;
}
public String divide(String x){
operate(x);
op=div;
return output;
}
public String Equals(String x){
operate(x);
op=0;
return output;
}
public void opClean(){
op=0;
output ="0";
}
4.事件处理方法
这里的时间处理方法,没有建立一个整体的方法,二是在为了便于处理的方法,将按钮事件分成两个部分,并采用两个子类来实现,这两个类时内部类要写在主类内部的,代码如下:
class setOperate_Act implements ActionListener{
public void actionPerformed(ActionEvent e) {
if(e.getSource()==jba[3]){
jtf.setText(add(jtf.getText()));
ifOp=true;
}
else if(e.getSource()==jba[7]){
jtf.setText(subtract(jtf.getText()));
ifOp=true;
}
else if(e.getSource()==jba[11]){
jtf.setText(multiply(jtf.getText()));
ifOp=true;
}
else if(e.getSource()==jba[15]){
jtf.setText(divide(jtf.getText()));
ifOp=true;
}
else if(e.getSource()==jba[14]){
jtf.setText(Equals(jtf.getText()));
ifOp=true;
}
}
}
class setLabel_Act implements ActionListener{
public void actionPerformed(ActionEvent e) {
Button tempb=(Button)e.getSource();
if(ifOp){
jtf.setText(tempb.getLabel());
ifOp=false;
}else {
jtf.setText(jtf.getText()+tempb.getLabel());
}
}
}
5.建立main方法:
要想实现我们的代码,我们需在main方法中,实例化我们的对象。
public static void main(String[] args) {
new MyCaculator();
}
java编程,用代码实现计算器类(Calculator)
public class Calculator {
private int number1;
private int number2;
public Calculator(int number1, int number2) {
this.number1 = number1;
this.number2 = number2;
}
public double add() {
return number1 + number2;
}
public double subtract() {
return number1 - number2;
}
public double multiple() {
return number1 * number2;
}
public double divide() {
if(number2 == 0) {
return 0;
}
return number1 / number2;
}
}
public class TestCalculator {
public static void main(String[] args) {
Calculator calculator = new Calculator(5, 2);
System.out.println(calculator.add());
System.out.println(calculator.subtract());
System.out.println(calculator.multiple());
System.out.println(calculator.divide());
}
}
用java语言编程实现计算器的基本功能
import java.awt.*;
import java.awt.event.*;
public class JSQ extends WindowAdapter {
Panel p1 = new Panel();
Panel p2 = new Panel();
Panel p3 = new Panel();
TextField txt;
private Button[] b = new Button[19];
private String ss[] = { "1", "2", "3", "+", "-", "4", "5", "6", "*", "/",
"7", "8", "9", "0", "=", "%", "清空", "sqrt", "关闭", };
static double a;
static String s = "", str;// 定义变量 创建对像
public static void main(String args[]) {
(new JSQ()).frame();
}
public void frame() {
Frame fm = new Frame("计算器");
for (int i = 0; i = 18; i++) {
b[i] = new Button(ss[i]);
}
for (int i = 0; i = 17; i++) {
p2.add(b[i]);
} // 创建按钮 并添加到P2
b[18].setBackground(Color.yellow);
txt = new TextField(16);
txt.setEditable(false);
for (int i = 0; i = 18; i++) {
b[i].addActionListener(new buttonlistener());// 添加监听器
}
b[18].addActionListener(new close());
fm.addWindowListener(this);
fm.setBackground(Color.red);
p1.setLayout(new BorderLayout());
p1.add(txt, "North");
p2.setLayout(new GridLayout(4, 4));
p3.setLayout(new BorderLayout());
p3.add(b[18]);
fm.add(p1, "North");
fm.add(p2, "Center");
fm.add(p3, "South");
fm.pack();
fm.setVisible(true);// 都是些窗中设置 添加相关组件和监听器
}
public void windowClosing(WindowEvent e) {
System.exit(0);// 退出系统
}
class buttonlistener implements ActionListener {// 编写监听器事件 通过按键得出给果
public void actionPerformed(ActionEvent e) {
Button btn = (Button) e.getSource();
if (btn.getLabel().equals("=")) {
if (s.equals("sqrt")) {
str = String.valueOf(a);
txt.setText(str);
s = "";
} else {
jisuan();
str = String.valueOf(a);
txt.setText(str);
s = "";
}
} else if (btn.getLabel().equals("+")) {
jisuan();
txt.setText("");
s = "+";
} else if (btn.getLabel().equals("-")) {
jisuan();
txt.setText("");
s = "-";
} else if (btn.getLabel().equals("/")) {
jisuan();
txt.setText("");
s = "/";
} else if (btn.getLabel().equals("*")) {
jisuan();
txt.setText("");
s = "*";
} else if (btn.getLabel().equals("%")) {
jisuan();
txt.setText("");
s = "%";
} else if (btn.getLabel().equals("sqrt")) {
s = "sqrt";
jisuan();
txt.setText("");
} else {
txt.setText(txt.getText() + btn.getLabel());
if (btn.getLabel() == "清空")
txt.setText("");
}
}
public void jisuan() {// 编写具体计算方法
if (s.equals("+"))
a += Double.parseDouble(txt.getText());
else if (s.equals("-"))
a -= Double.parseDouble(txt.getText());
else if (s.equals("*"))
a *= Double.parseDouble(txt.getText());
else if (s.equals("/"))
a /= Double.parseDouble(txt.getText());
else if (s.equals("%"))
a %= Double.parseDouble(txt.getText());
else if (s.equals("sqrt"))
a = Math.sqrt(Double.parseDouble(txt.getText()));
else
a = Double.parseDouble(txt.getText());
}
}
}
class close implements ActionListener {// 退出
public void actionPerformed(ActionEvent e) {
System.exit(0);
}
}
用JAVA编写一个计算器
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingConstants;
public class Jisuanqi extends JFrame implements ActionListener {
/**
*
*/
private static final long serialVersionUID = 1L;
Result result = new Result(); // 定义text的面板
Number_Key number_key = new Number_Key(); // 定义按钮面板
// 当点击按钮+、-、*、/时,com = true
boolean com = false;
// 当i=0时说明是我们第一次输入,字符串text不会累加
int i = 0;
// 存放text的内容
String text = "";
// 存放点击按钮+、-、*、/之前的数值
double defbutton = 0;
// +、-、*、/的代号分别为1,2,3,4
int symbol = 0;
// 构造函数
Jisuanqi() {
super("WangJiao"); // 设定标题
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // 设定关闭窗体时退出程序
JPanel pane = new JPanel(); // 定义主面板
pane.setLayout(new BorderLayout());
setBounds(380, 220, 30, 80); // 前两个参数是在屏幕上显示的坐标,后两个是大小
// 替换图标
ImageIcon icon = new ImageIcon("F:1.GIF");
// Jisuanqi.class.getResource("APPLE.GIF")
// );
setIconImage(icon.getImage());
pane.add(result, BorderLayout.NORTH);
pane.add(number_key, BorderLayout.CENTER);
pane.add(number_key.equal, BorderLayout.SOUTH);
number_key.one.addActionListener(this); // 对1按钮添加监听事件
number_key.two.addActionListener(this); // 对2按钮添加监听事件
number_key.three.addActionListener(this); // 对3按钮添加监听事件
number_key.four.addActionListener(this); // 对4按钮添加监听事件
number_key.five.addActionListener(this); // 对5按钮添加监听事件
number_key.six.addActionListener(this); // 对6按钮添加监听事件
number_key.seven.addActionListener(this); // 对7按钮添加监听事件
number_key.eight.addActionListener(this); // 对8按钮添加监听事件
number_key.nine.addActionListener(this); // 对9按钮添加监听事件
number_key.zero.addActionListener(this); // 对0按钮添加监听事件
number_key.ce.addActionListener(this); // 对置零按钮添加监听事件
number_key.plus.addActionListener(this); // 对+按钮添加监听事件
number_key.equal.addActionListener(this); // 对=按钮添加监听事件
number_key.sub.addActionListener(this); // 对-按钮添加监听事件
number_key.mul.addActionListener(this); // 对*按钮添加监听事件
number_key.div.addActionListener(this); // 对/按钮添加监听事件
number_key.point.addActionListener(this); // 对.按钮添加监听事件
setContentPane(pane);
pack(); // 初始化窗体大小为正好盛放所有按钮
}
// 各个按钮触发的事件
public void actionPerformed(ActionEvent e) {
/*
* 如果是点击数字按钮那么先要判断是否在此之前点击了+、-、*、/、=,如果是那么com=true 如果没有com=
* false;或者是否点击数字键,如果是i = 1,如果没有 i = 0;
*/
if (e.getSource() == number_key.one) {
if (com || i == 0) {
result.text.setText("1");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "1");
}
} else if (e.getSource() == number_key.two) {
if (com || i == 0) {
result.text.setText("2");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "2");
}
} else if (e.getSource() == number_key.three) {
if (com || i == 0) {
result.text.setText("3");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "3");
}
} else if (e.getSource() == number_key.four) {
if (com || i == 0) {
result.text.setText("4");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "4");
}
} else if (e.getSource() == number_key.five) {
if (com || i == 0) {
result.text.setText("5");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "5");
}
} else if (e.getSource() == number_key.six) {
if (com || i == 0) {
result.text.setText("6");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "6");
}
} else if (e.getSource() == number_key.seven) {
if (com || i == 0) {
result.text.setText("7");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "7");
}
} else if (e.getSource() == number_key.eight) {
if (com || i == 0) {
result.text.setText("8");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "8");
}
} else if (e.getSource() == number_key.nine) {
if (com || i == 0) {
result.text.setText("9");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "9");
}
}
/*
* 对于0这个按钮有一定的说法,在我的程序里不会出现如00000这样的情况,我加了判断条件就是
* 如果text中的数值=0就要判断在这个数值中是否有.存在?如果有那么就在原来数值基础之上添 加0;否则保持原来的数值不变
*/
else if (e.getSource() == number_key.zero) { // result.text.getText()是得到text里内容的意思
if (com || i == 0) {
result.text.setText("0");
com = false;
i = 1;
} else {
text = result.text.getText();
if (Float.parseFloat(text) 0 || Float.parseFloat(text) 0) { // Float.parseFloat(text)就是类型转换了,下面都是一样
result.text.setText(text + "0");
} else {
if (text.trim().indexOf(".") == -1) {
result.text.setText(text);
} else {
result.text.setText(text + "0");
}
}
}
} else if (e.getSource() == number_key.ce) {
result.text.setText("0");
i = 0;
com = true;
// text = "";
defbutton = 0;
}
/*
* 本程序不会让一个数值中出现2个以上的小数点.具体做法是:判断是否已经存在.存在就不添加, 不存在就添加.
*/
else if (e.getSource() == number_key.point) {
if (com || i == 0) {
result.text.setText("0.");
com = false;
i = 1;
} else {
text = result.text.getText();
if (text.trim().indexOf(".") == -1) {
result.text.setText(text + ".");
} else {
result.text.setText(text);
}
}
} // 获得点击+之前的数值
else if (e.getSource() == number_key.plus) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 1;
} // 获得点击-之前的数值
else if (e.getSource() == number_key.sub) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 2;
} // 获得点击*之前的数值
else if (e.getSource() == number_key.mul) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
System.out.println(defbutton);
symbol = 3;
} // 获得点击/之前的数值
else if (e.getSource() == number_key.div) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 4;
} else if (e.getSource() == number_key.equal) {
switch (symbol) {
case 1: { // 计算加法
double ad = defbutton
+ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 2: { // 计算减法
double ad = defbutton
- Double.parseDouble(result.text.getText());
result.text.setText(String.valueOf(ad));
i = 0;
text = "";
break;
}
case 3: { // 计算乘法
double ad = defbutton
* Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 4: { // 计算除法
double ad = defbutton
/ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
}
System.out.println(com);
}
System.out.println(result.text.getText());
}
@SuppressWarnings("deprecation")
public static void main(String[] args) {
Jisuanqi loveyou = new Jisuanqi();
loveyou.show();
}
}
// 计算器数字按钮定义面板
class Number_Key extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
JButton zero = new JButton("0"); // 数字键0
JButton one = new JButton("1"); // 数字键1
JButton two = new JButton("2"); // 数字键2
JButton three = new JButton("3"); // 数字键3
JButton four = new JButton("4"); // 数字键4
JButton five = new JButton("5"); // 数字键5
JButton six = new JButton("6"); // 数字键6
JButton seven = new JButton("7"); // 数字键7
JButton eight = new JButton("8"); // 数字键8
JButton nine = new JButton("9"); // 数字键9
JButton plus = new JButton("+");
JButton sub = new JButton("-");
JButton mul = new JButton("*");
JButton div = new JButton("/");
JButton equal = new JButton("=");
JButton ce = new JButton("清零"); // 置零键
JButton point = new JButton(".");
Number_Key() {
setLayout(new GridLayout(4, 4, 1, 1)); // 定义布局管理器为网格布局
setBackground(Color.blue); // 设置背景颜色
// 添加按钮
add(one);
add(two);
add(three);
add(four);
add(five);
add(six);
add(seven);
add(eight);
add(nine);
add(zero);
add(plus);
add(sub);
add(mul);
add(div);
add(point);
add(equal);
add(ce);
}
}
// 计算器显示结果的窗体
class Result extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
// text先是输入和结果
JTextField text = new JTextField("0");
@SuppressWarnings("deprecation")
Result() { // 讲输入的数字或得到的结果在text的右边显示
text.setHorizontalAlignment(SwingConstants.RIGHT);
text.enable(false); // 文本框不能编辑
setLayout(new BorderLayout()); // 设定布局管理器边框布局
add(text, BorderLayout.CENTER); // text放置在窗体的中间
}
}
直接复制 保存成Jisuanqi .java可以直接运行了
求用JAVA实现计算器的代码(可实用的,没语法错误的)
import java.awt.BorderLayout; import java.awt.Color; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.JTextField; import javax.swing.border.TitledBorder; //导包 public class Jisuanqi extends JFrame implements ActionListener { //继承JFrame 实现事件监听 private JTextField reasult; private JButton btn1, btn2, btn3, btn4, btn5, btn6, btn7, btn8, btn9, btn0, btnAC, btnAdd, btnSub, btnReasult, btnD, btnAbout, btnCancel; private boolean add, sub, end, s, c; private String str; private double num1, num2; public Jisuanqi() { //构造属性 JPanel p1 = new JPanel(); JPanel p2 = new JPanel(); JPanel p3 = new JPanel(); TitledBorder tb = new TitledBorder("输出"); tb.setTitleColor(Color.BLUE); //标题边框底端线 设置颜色 btnAbout = new JButton(" 关于 "); btnCancel = new JButton("Cancel"); //两个按钮 btnCancel.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ee) { System.exit(0); } }); //给Cancel添加事件监听 当鼠标点击时 程序结束 btnAbout.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ee) { JOptionPane.showMessageDialog(null, "黄盖!!", "消息", JOptionPane.INFORMATION_MESSAGE); } //给“关于”添加事件监听 当鼠标点击时 弹出对话框 显示黄盖 }); p3.add(btnAbout); p3.add(btnCancel); // JPanel p4=new JPanel(); // JPanel p5=new JPanel(); // reasult.setBorder(tb); reasult = new JTextField("0", 20); reasult.setEditable(false); //设置不能修改 reasult.setHorizontalAlignment(JTextField.RIGHT); // 设置文本的水平对齐方式。 reasult.setForeground(Color.BLUE); //颜色 p1.setBorder(tb); p1.add(reasult); btn0 = new JButton("0"); btn0.addActionListener(this); btn1 = new JButton("1"); btn1.addActionListener(this); btn2 = new JButton("2"); btn2.addActionListener(this); btn3 = new JButton("3"); btn3.addActionListener(this); btn4 = new JButton("4"); btn4.addActionListener(this); btn5 = new JButton("5"); btn5.addActionListener(this); btn6 = new JButton("6"); btn6.addActionListener(this); btn7 = new JButton("7"); btn7.addActionListener(this); btn8 = new JButton("8"); btn8.addActionListener(this); btn9 = new JButton("9"); btn9.addActionListener(this); btnD = new JButton("."); btnD.addActionListener(this); btnD.setForeground(Color.RED); btnAC = new JButton("AC"); btnAC.addActionListener(this); btnAC.setBackground(Color.PINK); btnAdd = new JButton("+"); btnAdd.addActionListener(this); btnAdd.setForeground(Color.BLUE); btnSub = new JButton("—"); btnSub.addActionListener(this); btnSub.setForeground(Color.BLUE); btnReasult = new JButton("="); btnReasult.addActionListener(this); btnReasult.setForeground(Color.RED); //事件监听 + 颜色 p2.add(btn1); p2.add(btn2); p2.add(btn3); p2.add(btn4); p2.add(btn5); p2.add(btn6); p2.add(btn7); p2.add(btn8); p2.add(btn9); p2.add(btn0); p2.add(btnD); p2.add(btnAC); p2.add(btnAdd); p2.add(btnSub); p2.add(btnReasult); //面板上添加按钮 p2.setLayout(new GridLayout(5, 3)); //面板上设置对齐方式 add(p1, BorderLayout.NORTH); add(p2, BorderLayout.CENTER); add(p3, BorderLayout.SOUTH); //将p1 p2 p3 面板对象添加到JFrame } public void num(int i) { String s = null; s = String.valueOf(i); if (end) { // 如果数字输入结束,则将文本框置零,重新输入 reasult.setText("0"); end = false; } if ((reasult.getText()).equals("0")) { // 如果文本框的内容为零,则覆盖文本框的内容 reasult.setText(s); } else { // 如果文本框的内容不为零,则在内容后面添加数字 str = reasult.getText() + s; reasult.setText(str); } }/* * * String s=null; * * s=String.valueOf(i); * * str=reasult.getText()+s; * * reasult.setText(str); * * } */ public void actionPerformed(ActionEvent e) { if (e.getSource() == btn1) num(1); else if (e.getSource() == btn2) num(2); else if (e.getSource() == btn3) num(3); else if (e.getSource() == btn4) num(4); else if (e.getSource() == btn5) num(5); else if (e.getSource() == btn6) num(6); else if (e.getSource() == btn7) num(7); else if (e.getSource() == btn8) num(8); else if (e.getSource() == btn9) num(9); else if (e.getSource() == btn0) num(0); else if (e.getSource() == btnAdd) { sign(1); btnD.setEnabled(true); } else if (e.getSource() == btnSub) { sign(2); btnD.setEnabled(true); } else if (e.getSource() == btnAC) { btnD.setEnabled(true); reasult.setText("0"); } else if (e.getSource() == btnD) { str = reasult.getText(); str += "."; reasult.setText(str); btnD.setEnabled(false); } else if (e.getSource() == btnReasult) { btnD.setEnabled(true); num2 = Double.parseDouble(reasult.getText()); if (add) { num1 = num1 + num2; } else if (sub) { num1 = num1 - num2; } reasult.setText(String.valueOf(num1)); end = true; } } public void sign(int s) { if (s == 1) { add = true; sub = false; } else if (s == 2) { add = false; sub = true; } num1 = Double.parseDouble(reasult.getText()); end = true; } //设计计算的过程 public static void main(String[] args) { Jisuanqi j = new Jisuanqi(); j.setTitle("+/-简易计算器"); j.setLocation(500, 280); j.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //默认关闭可以关闭程序 j.setResizable(false); j.pack(); j.setVisible(true); } } 这个计算机,绝对让你满意
本文题目:代码实现计算器java,计算器的实现
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