java计算器取余代码 java中取余运算
java计算器代码,请帮我修改
html
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head
meta http-equiv="Content-Type" content="text/html; charset=gb2312"
title科学计算器/title
style
!--
BODY {font-size: 12px;background-color: #d4d4d4;color: #0001fC;background-attachment: fixed;}
td{font-size:12px; font-color:#000000}
//--
/style
script language="javascript"
!--
var endNumber=true
var mem=0
var carry=10
var hexnum="0123456789abcdef"
var angle="d"
var stack=""
var level="0"
var layer=0
//数字键
function inputkey(key)
{
var index=key.charCodeAt(0);
if ((carry==2 (index==48 || index==49))
|| (carry==8 index=48 index=55)
|| (carry==10 (index=48 index=57 || index==46))
|| (carry==16 ((index=48 index=57) || (index=97 index=102))))
if(endNumber)
{
endNumber=false
document.calc.display.value = key
}
else if(document.calc.display.value == null || document.calc.display.value == "0")
document.calc.display.value = key
else
document.calc.display.value += key
}
function changeSign()
{
if (document.calc.display.value!="0")
if(document.calc.display.value.substr(0,1) == "-")
document.calc.display.value = document.calc.display.value.substr(1)
else
document.calc.display.value = "-" + document.calc.display.value
}
//函数键
function inputfunction(fun,shiftfun)
{
endNumber=true
if (document.calc.shiftf.checked)
document.calc.display.value=decto(funcalc(shiftfun,(todec(document.calc.display.value,carry))),carry)
else
document.calc.display.value=decto(funcalc(fun,(todec(document.calc.display.value,carry))),carry)
document.calc.shiftf.checked=false
document.calc.hypf.checked=false
inputshift()
}
function inputtrig(trig,arctrig,hyp,archyp)
{
if (document.calc.hypf.checked)
inputfunction(hyp,archyp)
else
inputfunction(trig,arctrig)
}
//运算符
function operation(join,newlevel)
{
endNumber=true
var temp=stack.substr(stack.lastIndexOf("(")+1)+document.calc.display.value
while (newlevel!=0 (newlevel=(level.charAt(level.length-1))))
{
temp=parse(temp)
level=level.slice(0,-1)
}
if (temp.match(/^(.*\d[\+\-\*\/\%\^\\|x])?([+-]?[0-9a-f\.]+)$/))
document.calc.display.value=RegExp.$2
stack=stack.substr(0,stack.lastIndexOf("(")+1)+temp+join
document.calc.operator.value=" "+join+" "
level=level+newlevel
}
//括号
function addbracket()
{
endNumber=true
document.calc.display.value=0
stack=stack+"("
document.calc.operator.value=" "
level=level+0
layer+=1
document.calc.bracket.value="(="+layer
}
function disbracket()
{
endNumber=true
var temp=stack.substr(stack.lastIndexOf("(")+1)+document.calc.display.value
while ((level.charAt(level.length-1))0)
{
temp=parse(temp)
level=level.slice(0,-1)
}
document.calc.display.value=temp
stack=stack.substr(0,stack.lastIndexOf("("))
document.calc.operator.value=" "
level=level.slice(0,-1)
layer-=1
if (layer0)
document.calc.bracket.value="(="+layer
else
document.calc.bracket.value=""
}
//等号
function result()
{
endNumber=true
while (layer0)
disbracket()
var temp=stack+document.calc.display.value
while ((level.charAt(level.length-1))0)
{
temp=parse(temp)
level=level.slice(0,-1)
}
document.calc.display.value=temp
document.calc.bracket.value=""
document.calc.operator.value=""
stack=""
level="0"
}
//修改键
function backspace()
{
if (!endNumber)
{
if(document.calc.display.value.length1)
document.calc.display.value=document.calc.display.value.substring(0,document.calc.display.value.length - 1)
else
document.calc.display.value=0
}
}
function clearall()
{
document.calc.display.value=0
endNumber=true
stack=""
level="0"
layer=""
document.calc.operator.value=""
document.calc.bracket.value=""
}
//转换键
function inputChangCarry(newcarry)
{
endNumber=true
document.calc.display.value=(decto(todec(document.calc.display.value,carry),newcarry))
carry=newcarry
document.calc.sin.disabled=(carry!=10)
document.calc.cos.disabled=(carry!=10)
document.calc.tan.disabled=(carry!=10)
document.calc.bt.disabled=(carry!=10)
document.calc.pi.disabled=(carry!=10)
document.calc.e.disabled=(carry!=10)
document.calc.kp.disabled=(carry!=10)
document.calc.k2.disabled=(carry=2)
document.calc.k3.disabled=(carry=2)
document.calc.k4.disabled=(carry=2)
document.calc.k5.disabled=(carry=2)
document.calc.k6.disabled=(carry=2)
document.calc.k7.disabled=(carry=2)
document.calc.k8.disabled=(carry=8)
document.calc.k9.disabled=(carry=8)
document.calc.ka.disabled=(carry=10)
document.calc.kb.disabled=(carry=10)
document.calc.kc.disabled=(carry=10)
document.calc.kd.disabled=(carry=10)
document.calc.ke.disabled=(carry=10)
document.calc.kf.disabled=(carry=10)
}
function inputChangAngle(angletype)
{
endNumber=true
angle=angletype
if (angle=="d")
document.calc.display.value=radiansToDegress(document.calc.display.value)
else
document.calc.display.value=degressToRadians(document.calc.display.value)
endNumber=true
}
function inputshift()
{
if (document.calc.shiftf.checked)
{
document.calc.bt.value="deg "
document.calc.ln.value="exp "
document.calc.log.value="expd"
if (document.calc.hypf.checked)
{
document.calc.sin.value="ahs "
document.calc.cos.value="ahc "
document.calc.tan.value="aht "
}
else
{
document.calc.sin.value="asin"
document.calc.cos.value="acos"
document.calc.tan.value="atan"
}
document.calc.sqr.value="x^.5"
document.calc.cube.value="x^.3"
document.calc.floor.value="小数"
}
else
{
document.calc.bt.value="d.ms"
document.calc.ln.value=" ln "
document.calc.log.value="log "
if (document.calc.hypf.checked)
{
document.calc.sin.value="hsin"
document.calc.cos.value="hcos"
document.calc.tan.value="htan"
}
else
{
document.calc.sin.value="sin "
document.calc.cos.value="cos "
document.calc.tan.value="tan "
}
document.calc.sqr.value="x^2 "
document.calc.cube.value="x^3 "
document.calc.floor.value="取整"
}
}
//存储器部分
function clearmemory()
{
mem=0
document.calc.memory.value=" "
}
function getmemory()
{
endNumber=true
document.calc.display.value=decto(mem,carry)
}
function putmemory()
{
endNumber=true
if (document.calc.display.value!=0)
{
mem=todec(document.calc.display.value,carry)
document.calc.memory.value=" M "
}
else
document.calc.memory.value=" "
}
function addmemory()
{
endNumber=true
mem=parseFloat(mem)+parseFloat(todec(document.calc.display.value,carry))
if (mem==0)
document.calc.memory.value=" "
else
document.calc.memory.value=" M "
}
function multimemory()
{
endNumber=true
mem=parseFloat(mem)*parseFloat(todec(document.calc.display.value,carry))
if (mem==0)
document.calc.memory.value=" "
else
document.calc.memory.value=" M "
}
//十进制转换
function todec(num,oldcarry)
{
if (oldcarry==10 || num==0) return(num)
var neg=(num.charAt(0)=="-")
if (neg) num=num.substr(1)
var newnum=0
for (var index=1;index=num.length;index++)
newnum=newnum*oldcarry+hexnum.indexOf(num.charAt(index-1))
if (neg)
newnum=-newnum
return(newnum)
}
function decto(num,newcarry)
{
var neg=(num0)
if (newcarry==10 || num==0) return(num)
num=""+Math.abs(num)
var newnum=""
while (num!=0)
{
newnum=hexnum.charAt(num%newcarry)+newnum
num=Math.floor(num/newcarry)
}
if (neg)
newnum="-"+newnum
return(newnum)
}
//表达式解析
function parse(string)
{
if (string.match(/^(.*\d[\+\-\*\/\%\^\\|x\])?([+-]?[0-9a-f\.]+)([\+\-\*\/\%\^\\|x\])([+-]?[0-9a-f\.]+)$/))
return(RegExp.$1+cypher(RegExp.$2,RegExp.$3,RegExp.$4))
else
return(string)
}
//数学运算和位运算
function cypher(left,join,right)
{
left=todec(left,carry)
right=todec(right,carry)
if (join=="+")
return(decto(parseFloat(left)+parseFloat(right),carry))
if (join=="-")
return(decto(left-right,carry))
if (join=="*")
return(decto(left*right,carry))
if (join=="/" right!=0)
return(decto(left/right,carry))
if (join=="%")
return(decto(left%right,carry))
if (join=="")
return(decto(leftright,carry))
if (join=="|")
return(decto(left|right,carry))
if (join=="^")
return(decto(Math.pow(left,right),carry))
if (join=="x")
return(decto(left^right,carry))
if (join=="")
return(decto(leftright,carry))
alert("除数不能为零")
return(left)
}
//函数计算
function funcalc(fun,num)
{
with(Math)
{
if (fun=="pi")
return(PI)
if (fun=="e")
return(E)
if (fun=="abs")
return(abs(num))
if (fun=="ceil")
return(ceil(num))
if (fun=="round")
return(round(num))
if (fun=="floor")
return(floor(num))
if (fun=="deci")
return(num-floor(num))
if (fun=="ln" num0)
return(log(num))
if (fun=="exp")
return(exp(num))
if (fun=="log" num0)
return(log(num)*LOG10E)
if (fun=="expdec")
return(pow(10,num))
if (fun=="cube")
return(num*num*num)
if (fun=="cubt")
return(pow(num,1/3))
if (fun=="sqr")
return(num*num)
if (fun=="sqrt" num=0)
return(sqrt(num))
if (fun=="!")
return(factorial(num))
if (fun=="recip" num!=0)
return(1/num)
if (fun=="dms")
return(dms(num))
if (fun=="deg")
return(deg(num))
if (fun=="~")
return(~num)
if (angle=="d")
{
if (fun=="sin")
return(sin(degressToRadians(num)))
if (fun=="cos")
return(cos(degressToRadians(num)))
if (fun=="tan")
return(tan(degressToRadians(num)))
if (fun=="arcsin" abs(num)=1)
return(radiansToDegress(asin(num)))
if (fun=="arccos" abs(num)=1)
return(radiansToDegress(acos(num)))
if (fun=="arctan")
return(radiansToDegress(atan(num)))
}
else
{
if (fun=="sin")
return(sin(num))
if (fun=="cos")
return(cos(num))
if (fun=="tan")
return(tan(num))
if (fun=="arcsin" abs(num)=1)
return(asin(num))
if (fun=="arccos" abs(num)=1)
return(acos(num))
if (fun=="arctan")
return(atan(num))
}
if (fun=="hypsin")
return((exp(num)-exp(0-num))*0.5)
if (fun=="hypcos")
return((exp(num)+exp(-num))*0.5)
if (fun=="hyptan")
return((exp(num)-exp(-num))/(exp(num)+exp(-num)))
if (fun=="ahypsin" | fun=="hypcos" | fun=="hyptan")
{
alert("对不起,公式还没有查到!")
return(num)
}
alert("超出函数定义范围")
return(num)
}
}
function factorial(n)
{
n=Math.abs(parseInt(n))
var fac=1
for (;n0;n-=1)
fac*=n
return(fac)
}
function dms(n)
{
var neg=(n0)
with(Math)
{
n=abs(n)
var d=floor(n)
var m=floor(60*(n-d))
var s=(n-d)*60-m
}
var dms=d+m/100+s*0.006
if (neg)
dms=-dms
return(dms)
}
function deg(n)
{
var neg=(n0)
with(Math)
{
n=abs(n)
var d=floor(n)
var m=floor((n-d)*100)
var s=(n-d)*100-m
}
var deg=d+m/60+s/36
if (neg)
deg=-deg
return(deg)
}
function degressToRadians(degress)
{
return(degress*Math.PI/180)
}
function radiansToDegress(radians)
{
return(radians*180/Math.PI)
}
//界面
//--
/script
/head
!--written by GoldHuman li hai--
!--2000.8--
body
div align="center"
form name=calc
table border="1" width="500" height="250"
tr
td height=50
table width=500
td width="133"
/td
td width="353"
div align=center
input type=text name="display" value="0" readonly size="40"
/div
/td
/table
/td
/tr
tr
td
table width=500
tr
td width=290
input type=radio name="carry" onClick="inputChangCarry(16)"
十六进制
input type=radio name="carry" checked onClick="inputChangCarry(10)"
十进制
input type=radio name="carry" onClick="inputChangCarry(8)"
八进制
input type=radio name="carry" onClick="inputChangCarry(2)"
二进制
/td
td
/td
td width=135
input type=radio name="angle" value="d" onClick="inputChangAngle('d')" checked
角度制
input type=radio name="angle" value="r" onClick="inputChangAngle('r')"
弧度制
/td
/tr
/table
table width=500
tr
td width=170
input name="shiftf" type="checkbox" onclick="inputshift()"上档功能
input name="hypf" type="checkbox" onclick="inputshift()"双曲函数
/td
td
input name="bracket" value="" type=text size=3 readonly style="background-color=lightgrey"
input name="memory" value="" type=text size=3 readonly style="background-color=lightgrey"
input name="operator" value="" type=text size=3 readonly style="background-color=lightgrey"
/td
td width=183
input type="button" value=" 退格 "
onclick="backspace()" style="color=red"
input type="button" value=" 清屏 "
onClick="document.calc.display.value = 0 " style="color=red"
input type="button" value=" 全清"
onClick="clearall()" style="color=red"
/td
/tr
/table
table width=500
tr
td
table
tr align=center
td
input name=pi type="button" value=" PI "
onClick="inputfunction('pi','pi')" style="color=blue"
/td
td
input name=e type="button" value=" E "
onClick="inputfunction('e','e')" style="color=blue"
/td
td
input name=bt type="button" value="d.ms"
onClick="inputfunction('dms','deg')" style="color=#ff00ff"
/td
/tr
tr align=center
td
input type="button" value=" ( "
onClick="addbracket()" style="color=#ff00ff"
/td
td
input type="button" value=" ) "
onClick="disbracket()" style="color=#ff00ff"
/td
td
input name=ln type="button" value=" ln "
onClick="inputfunction('ln','exp')" style="color=#ff00ff"
/td
/tr
tr align=center
td
input name=sin type="button" value="sin "
onClick="inputtrig('sin','arcsin','hypsin','ahypsin')" style="color=#ff00ff"
/td
td
input type="button" value="x^y "
onClick="operation('^',7)" style="color=#ff00ff"
/td
td
input name=log type="button" value="log "
onClick="inputfunction('log','expdec')" style="color=#ff00ff"
/td
/tr
tr align=center
td
input name=cos type="button" value="cos "
onClick="inputtrig('cos','arccos','hypcos','ahypcos')" style="color=#ff00ff"
/td
td
input name=cube type="button" value="x^3 "
onClick="inputfunction('cube','cubt')" style="color=#ff00ff"
/td
td
input type="button" value=" n! "
onClick="inputfunction('!','!')" style="color=#ff00ff"
/td
/tr
tr align=center
td
input name=tan type="button" value="tan "
onClick="inputtrig('tan','arctan','hyptan','ahyptan')" style="color=#ff00ff"
/td
td
input name=sqr type="button" value="x^2 "
onClick="inputfunction('sqr','sqrt')" style="color=#ff00ff"
/td
td
input type="button" value="1/x "
onClick="inputfunction('recip','recip')" style="color=#ff00ff"
/td
/tr
/table
/td
td width=30
/td
td
table
tr
td
input type="button" value=" 储存 "
onClick="putmemory()" style="color=red"
/td
/tr
td
input type="button" value=" 取存 "
onClick="getmemory()" style="color=red"
/td
/tr
tr
td
input type="button" value=" 累存 "
onClick="addmemory()" style="color=red"
/td
/tr
tr
td
input type="button" value=" 积存 "
onClick="multimemory()" style="color=red"
/td
/tr
tr
td height="33"
input type="button" value=" 清存 "
onClick="clearmemory()" style="color=red"
/td
/tr
/table
/td
td width=30
/td
td
table
tr align=center
td
input name=k7 type="button" value=" 7 "
onClick="inputkey('7')" style="color=blue"
/td
td
input name=k8 type="button" value=" 8 "
onClick="inputkey('8')" style="color=blue"
/td
td
input name=k9 type="button" value=" 9 "
onClick="inputkey('9')" style="color=blue"
/td
td
input type="button" value=" / "
onClick="operation('/',6)" style="color=red"
/td
td
input type="button" value="取余"
onClick="operation('%',6)" style="color=red"
/td
td
input type="button" value=" 与 "
onClick="operation('',3)" style="color=red"
/td
/tr
tr align=center
td
input name=k4 type="button" value=" 4 "
onClick="inputkey('4')" style="color=blue"
/td
td
input name=k5 type="button" value=" 5 "
onClick="inputkey('5')" style="color=blue"
/td
td
input name=k6 type="button" value=" 6 "
onClick="inputkey('6')" style="color=blue"
/td
td
input type="button" value=" * "
onClick="operation('*',6)" style="color=red"
/td
td
input name=floor type="button" value="取整"
onClick="inputfunction('floor','deci')" style="color=red"
/td
td
input type="button" value=" 或 "
onClick="operation('|',1)" style="color=red"
/td
/tr
tr align=center
td
input type="button" value=" 1 "
onClick="inputkey('1')" style="color=blue"
/td
td
input name=k2 type="button" value=" 2 "
onClick="inputkey('2')" style="color=blue"
/td
td
input name=k3 type="button" value=" 3 "
onClick="inputkey('3')" style="color=blue"
/td
td
input type="button" value=" - "
onClick="operation('-',5)" style="color=red"
/td
td
input type="button" value="左移"
onClick="operation('',4)" style="color=red"
/td
td
input type="button" value=" 非 "
onClick="inputfunction('~','~')" style="color=red"
/td
/tr
tr align=center
td
input type="button" value=" 0 "
onClick="inputkey('0')" style="color=blue"
/td
td
input type="button" value="+/-"
onClick="changeSign()" style="color=blue"
/td
td
input name=kp type="button" value=" . "
onClick="inputkey('.')" style="color=blue"
/td
td
input type="button" value=" + "
onClick="operation('+',5)" style="color=red"
/td
td
input type="button" value=" = "
onClick="result()" style="color=red"
/td
td
input type="button" value="异或"
onClick="operation('x',2)" style="color=red"
/td
/tr
tr align=center
td
input name=ka type="button" value=" A "
onClick="inputkey('a')" style="color=blue" disabled=true
/td
td
input name=kb type="button" value=" B "
onClick="inputkey('b')" style="color=blue" disabled=true
/td
td
input name=kc type="button" value=" C "
onClick="inputkey('c')" style="color=blue" disabled=true
/td
td
input name=kd type="button" value=" D "
onClick="inputkey('d')" style="color=blue" disabled=true
/td
td
input name=ke type="button" value=" E "
onClick="inputkey('e')" style="color=blue" disabled=true
/td
td
input name=kf type="button" value=" F "
onClick="inputkey('f')" style="color=blue" disabled=true
/td
/tr
/table
/td
/tr
/table
/td
/tr
/table
/form
/div
/body
/html
java计算器的源代码
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,10,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,15);
gl3=new GridLayout(4,5,10,15);
tf1=new JTextField(27);//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField(10);//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b10=new Button("/");
b10.setForeground(Color.red);
b10.addActionListener(new Bt());
b11=new Button("sqrt");
b11.setForeground(Color.blue);
b11.addActionListener(new Bt());
b12=new Button("4");
b12.setForeground(Color.blue);
b12.addActionListener(new Bt());
b13=new Button("5");
b13.setForeground(Color.blue);
b13.addActionListener(new Bt());
b14=new Button("6");
b14.setForeground(Color.blue);
b14.addActionListener(new Bt());
b15=new Button("*");
b15.setForeground(Color.red);
b15.addActionListener(new Bt());
b16=new Button("%");
b16.setForeground(Color.blue);
b16.addActionListener(new Bt());
b17=new Button("1");
b17.setForeground(Color.blue);
b17.addActionListener(new Bt());
b18=new Button("2");
b18.setForeground(Color.blue);
b18.addActionListener(new Bt());
b19=new Button("3");
b19.setForeground(Color.blue);
b19.addActionListener(new Bt());
b20=new Button("-");
b20.setForeground(Color.red);
b20.addActionListener(new Bt());
b21=new Button("1/X");
b21.setForeground(Color.blue);
b21.addActionListener(new Bt());
b22=new Button("0");
b22.setForeground(Color.blue);
b22.addActionListener(new Bt());
b23=new Button("+/-");
b23.setForeground(Color.blue);
b23.addActionListener(new Bt());
b24=new Button(".");
b24.setForeground(Color.blue);
b24.addActionListener(new Bt());
b25=new Button("+");
b25.setForeground(Color.red);
b25.addActionListener(new Bt());
b26=new Button("=");
b26.setForeground(Color.red);
b26.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(10,25,300,40);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(10,65,300,25);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(10,110,40,150);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b10);
p3.add(b11);
p3.add(b12);
p3.add(b13);
p3.add(b14);
p3.add(b15);
p3.add(b16);
p3.add(b17);
p3.add(b18);
p3.add(b19);
p3.add(b20);
p3.add(b21);
p3.add(b22);
p3.add(b23);
p3.add(b24);
p3.add(b25);
p3.add(b26);
p3.setBounds(60,110,250,150);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(100,100,320,280);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b23)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b25)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b20)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b15)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b10)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b26)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b24)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b11)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b16)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.01*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b21)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b22)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
java计算器代码,只有加减乘除和取余运算的??
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//声明三个面板的布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26;
StringBuffer str;//显示屏所显示的字符串
double x,y;//x和y都是运算数
int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//记忆的数字
public Counter()
{
gl1=new GridLayout(1,4,10,0);//实例化三个面板的布局
gl2=new GridLayout(4,1,0,15);
gl3=new GridLayout(4,5,10,15);
tf1=new JTextField(27);//显示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField(10);//显示记忆的索引值
tf2.setEditable(false);
//实例化所有按钮、设置其前景色并注册监听器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b10=new Button("/");
b10.setForeground(Color.red);
b10.addActionListener(new Bt());
b11=new Button("sqrt");
b11.setForeground(Color.blue);
b11.addActionListener(new Bt());
b12=new Button("4");
b12.setForeground(Color.blue);
b12.addActionListener(new Bt());
b13=new Button("5");
b13.setForeground(Color.blue);
b13.addActionListener(new Bt());
b14=new Button("6");
b14.setForeground(Color.blue);
b14.addActionListener(new Bt());
b15=new Button("*");
b15.setForeground(Color.red);
b15.addActionListener(new Bt());
b16=new Button("%");
b16.setForeground(Color.blue);
b16.addActionListener(new Bt());
b17=new Button("1");
b17.setForeground(Color.blue);
b17.addActionListener(new Bt());
b18=new Button("2");
b18.setForeground(Color.blue);
b18.addActionListener(new Bt());
b19=new Button("3");
b19.setForeground(Color.blue);
b19.addActionListener(new Bt());
b20=new Button("-");
b20.setForeground(Color.red);
b20.addActionListener(new Bt());
b21=new Button("1/X");
b21.setForeground(Color.blue);
b21.addActionListener(new Bt());
b22=new Button("0");
b22.setForeground(Color.blue);
b22.addActionListener(new Bt());
b23=new Button("+/-");
b23.setForeground(Color.blue);
b23.addActionListener(new Bt());
b24=new Button(".");
b24.setForeground(Color.blue);
b24.addActionListener(new Bt());
b25=new Button("+");
b25.setForeground(Color.red);
b25.addActionListener(new Bt());
b26=new Button("=");
b26.setForeground(Color.red);
b26.addActionListener(new Bt());
//实例化四个面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//创建一个空字符串缓冲区
str=new StringBuffer();
//添加面板p0中的组件和设置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(10,25,300,40);
//添加面板p1中的组件和设置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(10,65,300,25);
//添加面板p2中的组件并设置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(10,110,40,150);
//添加面板p3中的组件并设置其在框架中的位置和大小
p3.setLayout(gl3);//设置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b10);
p3.add(b11);
p3.add(b12);
p3.add(b13);
p3.add(b14);
p3.add(b15);
p3.add(b16);
p3.add(b17);
p3.add(b18);
p3.add(b19);
p3.add(b20);
p3.add(b21);
p3.add(b22);
p3.add(b23);
p3.add(b24);
p3.add(b25);
p3.add(b26);
p3.setBounds(60,110,250,150);
//设置框架中的布局为空布局并添加4个面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止调整框架的大小
//匿名类关闭窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(100,100,320,280);
setVisible(true);
}
//构造监听器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//选择"CE"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数
}
else if(e2.getSource()==b2)//选择"C"清零
{
tf1.setText("0");//把显示屏清零
str.setLength(0);
}
else if(e2.getSource()==b23)//单击"+/-"选择输入的运算数是正数还是负数
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b25)//单击加号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空缓冲区以便接收新的另一个运算数
y=0d;
z=0;
}
else if(e2.getSource()==b20)//单击减号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b15)//单击乘号按钮获得x的值和z的值并清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b10)//单击除号按钮获得x的值和z的值并空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b26)//单击等号按钮输出计算结果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b24)//单击"."按钮输入小数
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串中是否已经包含了小数点
{
}
else//如果没数点有小
{
if(tf1.getText().trim().equals("0"))//如果初时显示为0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b11)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("数字格式异常");
if(x0)
tf1.setText("负数没有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b16)//单击了"%"按钮
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.01*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b21)//单击了"1/X"按钮
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除数不能为零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC为清除内存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR为重新调用存储的数据
{
if(tf2.getText().trim()!="")//有记忆数字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS为存储显示的数据
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//选择的是其他的按钮
{
if(e2.getSource()==b22)//如果选择的是"0"这个数字键
{
if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//选择的是“BackSpace”按钮
{
if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的数字键
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("数字格式异常");
}
catch(StringIndexOutOfBoundsException e){
tf1.setText("字符串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}
你在JAVA的环境中运行一下。
这题目也是我的作业,我运行的了。
java中BigDecimal如何求余(即实现%的功能),求代码
java总BigDecimal求余的代码如下:
package com.qiu.lin.he;
import java.math.BigDecimal;
public class CeShi {
public static void main(String[] args) {
BigDecimal bg = BigDecimal.valueOf(11);
BigDecimal om2 = BigDecimal.valueOf(25);
System.out.println(om2.divideAndRemainder(bg)[1]);//取余
}
}
代码运行结果如下:
本文题目:java计算器取余代码 java中取余运算
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