java动图代码 java gif图片
哪位大侠可以帮我写一段java代码!是关于根据数据库里的数据来形成一个动态树形图
这是代码,你可以自己调试一下。
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数据结构如下:
CREATE TABLE dtree (
id int,
pid int,
name varchar(200),
url varchar(200),
title varchar(200),
target varchar(200),
icon varchar(200),
iconopen varchar(200),
opened bit);
为了实现获取数据库变量功能,需要建立一个DTree类,并编译生成CLASS文件,放入\WEB-INF\classes文件夹下。
DTree类代码如下:
package work3;
public class DTree {
private int id;
private int pid;
private String name;
private String url;
private String title;
private String target;
private String icon;
private String iconOpen;
private int opened;
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public int getPid() {
return pid;
}
public void setPid(int pid) {
this.pid = pid;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getUrl() {
return url;
}
public void setUrl(String url) {
this.url = url;
}
public String getTitle() {
return title;
}
public void setTitle(String title) {
this.title = title;
}
public String getTarget() {
return target;
}
public void setTarget(String target) {
this.target = target;
}
public String getIcon() {
return icon;
}
public void setIcon(String icon) {
this.icon = icon;
}
public String getIconOpen() {
return iconOpen;
}
public void setIconOpen(String iconOpen) {
this.iconOpen = iconOpen;
}
public int getOpened() {
return opened;
}
public void setOpened(int opened) {
this.opened = opened;
}
}
work3.jsp代码如下:
%@ page language="java" contentType="text/html; charset=GB18030" pageEncoding="GB18030"%
%@ page import="java.sql.*"%
jsp:useBean id='settree' scope="application" class="work3.DTree" /
!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
""
html
head
meta http-equiv="Content-Type" content="text/html; charset=GB18030"
link rel="StyleSheet" href="dtree.css" type="text/css" /
script type="text/javascript" src="dtree.js"/script
titledTree in MySQL/title
/head
body
h2
Example
/h2
div class="dtree"
p
a href="javascript: d.openAll();"open all/a |
a href="javascript: d.closeAll();"close all/a
/p
script type="text/javascript"
!--
d = new dTree('d');
%
//驱动程序名
String driverName = "com.microsoft.jdbc.sqlserver.SQLServerDriver";
//数据库用户名
String userName = "sa";
//密码
String userPwd = "1";
//数据库名
String dbName = "master";
//表名
String tableName = "dtree";
//连接字符串
String url="jdbc:microsoft:sqlserver://localhost:1433;DatabaseName="+dbName;
//加载驱动
Class.forName(driverName).newInstance();
//连接数据库
java.sql.Connection conn = DriverManager.getConnection(url,userName,userPwd);
//得到Statement实例
java.sql.Statement statement = conn.createStatement();
//查询数据
String sql = "select * from " + tableName;
//返回结果
java.sql.ResultSet rs = statement.executeQuery(sql);
//获取变量
while (rs.next()) {
settree.setId(rs.getInt(1));
settree.setPid(rs.getInt(2));
settree.setName(rs.getString(3));
settree.setUrl(rs.getString(4));
settree.setTitle(rs.getString(5));
settree.setTarget(rs.getString(6));
settree.setIcon(rs.getString(7));
settree.setIconOpen(rs.getString(8));
settree.setOpened(rs.getInt(9));
if(settree.getPid()==0)
settree.setOpened(1);
%
d.add(%=settree.getId()%,%=settree.getPid()%,'%=settree.getName()%','%=settree.getUrl()%','%=settree.getTitle()%','%=settree.getTarget()%','','',%=settree.getOpened()%);
%
}
%
document.write(d);
//--
/script
/div
/body
/html
java 如何生成动态的gif图片
实现思路:无论是何种类型,都是转换为流的形式进行的文件传输和存储。
可以通过BufferedReader 流的形式进行流缓存,之后通过readLine方法获取到缓存的内容。
BufferedReader bre = null;
OutputStreamWriter pw = null;//定义一个流
try {
String file = "D:/test/test.GIF";
bre = new BufferedReader(new FileReader(file));//此时获取到的bre就是整个文件的缓存流
pw = new OutputStreamWriter(new FileOutputStream(“D:/New.GIF”),"GBK");//确认流的输出文件和编码格式,此过程创建了“test.GIF”实例
while ((str = bre.readLine())!= null) // 判断最后一行不存在,为空结束循环
{
pw.write(str);//将要写入文件的内容,可以多次write
};
bre.close();
pw.close();//关闭流
备注:文件流用完之后必须及时通过close方法关闭,否则会一直处于打开状态,直至程序停止,增加系统负担。
求java做动画代码
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class TestImage extends Frame
{
private static final long serialVersionUID = 1L;
private static boolean PRESSED = false;
private static int pointX = 0;
private static int pointy = 200;
private static int RIGHT_GO = 0;
private static int LEFT_GO = 0;
private static int DIR = 0;
private static int ANGLE = 0;
private static int W = 50;
private static int H = 60;
private _Canvas canvas = null;
public TestImage ()
{
add (canvas = new _Canvas ());
setIgnoreRepaint (true);
requestFocus ();
}
public class _Canvas extends Canvas implements Runnable
{
private static final long serialVersionUID = 1L;
private BufferedImage bi = null;
private Image bufferedImage = null;
private Thread thread = null;
private long sleepTime = 10;
public _Canvas ()
{
try
{
bi = ImageIO.read (new File ("go.png"));
}
catch (IOException e)
{}
setBackground (Color.BLACK);
requestFocus ();
addKeyListener (new KeyListener ()
{
@Override
public void keyTyped ( KeyEvent e )
{}
@Override
public void keyReleased ( KeyEvent e )
{
RIGHT_GO = 0;
PRESSED = false;
}
@Override
public void keyPressed ( KeyEvent e )
{
// 38 40 37 39上下左右
DIR = e.getKeyCode ();
PRESSED = true;
}
});
}
@Override
public void paint ( Graphics g )
{
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint (RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2d.drawImage (rotateImage (bi.getSubimage (RIGHT_GO, LEFT_GO, W, H), ANGLE, true), pointX, pointy, W, H,
this);
g2d.dispose ();
}
@Override
public void update ( Graphics g )
{
if (null == bufferedImage)
{
bufferedImage = createImage (getWidth (), getHeight ());
}
Graphics bufferedG = bufferedImage.getGraphics ();
bufferedG.clearRect (0, 0, getWidth (), getHeight ());
paint (bufferedG);
bufferedG.dispose ();
g.drawImage (bufferedImage, 0, 0, this);
g.dispose ();
}
public void start ()
{
thread = new Thread (this);
thread.setName ("TestImage");
thread.setPriority (Thread.MIN_PRIORITY);
thread.start ();
}
public synchronized void stop ()
{
thread = null;
notify ();
}
@Override
public void run ()
{
Thread me = Thread.currentThread ();
while (thread == me !isShowing () || getSize ().width == 0)
{
try
{
Thread.sleep (555);
}
catch (InterruptedException e)
{
return;
}
}
while (thread == me isShowing ())
{
if (PRESSED)
{
try
{
if (DIR == 39)
{
RIGHT_GO = RIGHT_GO + 50;
LEFT_GO = 0;
pointX = pointX + 1;
if (pointX 420)
{
ANGLE = 90;
pointX--;
pointy--;
W = 60;
H = 50;
}
if (RIGHT_GO 50)
{
RIGHT_GO = 0;
}
}
else if (DIR == 37)
{
pointX = pointX - 1;
RIGHT_GO = RIGHT_GO + 50;
LEFT_GO = 60;
if (pointX 0)
{
ANGLE = -90;
pointX++;
pointy--;
W = 60;
H = 50;
}
if (RIGHT_GO 50)
{
RIGHT_GO = 0;
}
}
else if (DIR == 38)
{
W = 50;
H = 60;
pointy = 150;
ANGLE = 0;
RIGHT_GO = 100;
}
else if (DIR == 40)
{
W = 50;
H = 60;
ANGLE = 0;
pointy = 200;
RIGHT_GO = 0;
}
Thread.sleep (sleepTime);
repaint ();
}
catch (InterruptedException e)
{
break;
}
}
else
{
RIGHT_GO = RIGHT_GO + 50;
LEFT_GO = 0;
pointX = pointX + 1;
if (RIGHT_GO 50)
{
RIGHT_GO = 0;
}
if (pointX 500)
{
pointX = 0;
}
try
{
Thread.sleep (sleepTime);
repaint ();
}
catch (InterruptedException e)
{
break;
}
}
}
thread = null;
}
}
/**
* 旋转图像为指定角度
*
* @param degree
* @return
*/
public static BufferedImage rotateImage ( final BufferedImage image, final int angdeg, final boolean d )
{
int w = image.getWidth ();
int h = image.getHeight ();
int type = image.getColorModel ().getTransparency ();
BufferedImage img;
Graphics2D graphics2d;
( graphics2d = ( img = new BufferedImage (w, h, type) ).createGraphics () ).setRenderingHint (
RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
graphics2d.rotate (d ? -Math.toRadians (angdeg) : Math.toRadians (angdeg), w / 2, h / 2);
graphics2d.drawImage (image, 0, 0, null);
graphics2d.dispose ();
return img;
}
public static void main ( String[] args )
{
EventQueue.invokeLater (new Runnable ()
{
@Override
public void run ()
{
final TestImage ti = new TestImage ();
ti.setSize (new Dimension (500, 300));
ti.setLocationRelativeTo (null);
ti.addWindowListener (new WindowAdapter ()
{
@Override
public void windowClosing ( WindowEvent e )
{
System.exit (0);
}
@Override
public void windowDeiconified ( WindowEvent e )
{
ti.canvas.start ();
}
@Override
public void windowIconified ( WindowEvent e )
{
ti.canvas.stop ();
}
});
ti.setResizable (false);
ti.canvas.start ();
ti.setVisible (true);
}
});
}
}
标题名称:java动图代码 java gif图片
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